Podcast Beyond - IGN's PlayStation Show

Elden Ring is just about here and the reviews for it are extremely positive! So on this week's episode of IGN's PlayStation Podcast, we chat about what it was like for Mitchell Saltzman to review such a massive game in 87 hours, and why it's something fans of the genre will definitely love. We also explore all the new systems it has to offer, and how its open-world adds a dash of welcome flavor to an already tried and true concept.

Also, Jada Griffin sits down with Neil Jones the creator behind Aerial Knight's Never Yield, to talk about its development, the game industry, and all the new content featured in DA Update.

There was also a bit of PlayStation news for folks to be excited about, including a look at the PS Plus games you'll get to claim in March, as well as a quick discussion about the recently revealed look of the PSVR 2 headset.

Direct download: IGN_Beyond_Ep_738_Audio.mp3
Category:VIdeo Games -- posted at: 8:01pm EST

On this week's episode of IGN's weekly PlayStation podcast, Podcast Beyond!, host Jonathon Dornbush is joined by Mark Medina and Jada Griffin to have a conversation spurred by recent fan comments of the show and the packed release schedule in the next few weeks.

With Horizon Forbidden West, Elden Ring, and now even Cyberpunk 2077 potentially taking up our play time ahead of a year that continues to be busy for PS4 and PS5 gamers, we discuss our current feelings on how PlayStation Trophies do and don't affect how we play games. We dive into what the act of playing an open world game like Horizon Forbidden West or Elden Ring can be like if you're interested in collecting trophies, plus how some on the panel love trophy hunting and how others have fallen off interest in collecting them. We discuss trophy hunting burnout, and more broadly, what does and doesn't make a good trophy or even full trophy list. We cover Control, Marvel's Spider-Man and Miles Morales, God of War, Sifu, Guardians of the Galaxy, Uncharted, and so much more as we delve into how trophies have or haven't improved over time, and how they alter our approach to certain games, genres, and franchises.

We also cover a bit of the news in the world of PlayStation, including the new Cyberpunk 2077 patch, some Horizon Forbidden West trophy and LEGO news, and PlayStation Productions updates.

Direct download: IGN_Beyond_Ep_737_Audio.mp3
Category:VIdeo Games -- posted at: 6:56pm EST

On this week's episode of Podcast Beyond, IGN's PlayStation show, host Jonathon Dornbush is joined by Mark Medina and Jada Griffin to discuss our spoiler-free thoughts about Horizon Forbidden West for PS4 and PS5 in our review discussion episode. While IGN's Horizon Forbidden West review writer Simon Cardy couldn't join us, all three of the panelists have put a few dozen hours each into the Guerrilla Games PS4 and PS5 sequel, so we break down what we love about Horizon Forbidden West in this review discussion and why we think Horizon Forbidden West is the best PS5 game so far.

The panel covers their thoughts on how Horizon Forbidden West evolves the Horizon Zero Dawn formula, what improvements Guerrilla made to Horizon Forbidden West's combat, traversal, world design, and storytelling. First, while keeping free of any major spoilers, we talk broadly about how Horizon Forbidden West's story not only lets Ashly Burch shine as Aloy in her second Horizon game, but how Guerrilla's approach to fleshing out the Horizon universe is so engrossing in Horizon Forbidden West. Then, we dig into Horizon's new and refined combat and traversal options, including some of the new weaponry in Aloy's arsenal, changes to Horizon's skill trees and outfit upgrades, and much more. Our review discussion for Horizon Forbidden West also touches on some of the traversal additions made to Aloy's world on both PS4 and PS5, like climbing, gliding, and swimming, while also taking a look at the world at large, including Forbidden West's sidequests and storytelling approach, optional side objectives, a surprising bit of Metroidvania DNA, and much more.

Mark also speaks to his experience playing Horizon Forbidden West across PS4, PS4 Pro, and PS5, while the trio discusses their preferences of playing in quality or performance mode. For PS5 players, we also dig into Horizon's use of 3D audio and DualSense capabilities, and generally gush about our excitement for more people to get to play. If you have thoughts once you dig into Horizon Forbidden West, tweet at the cast or write in to beyond@ign.com with your thoughts, and we'll read them on the show!

Direct download: IGN_Beyond_Ep_736_Audio.mp3
Category:VIdeo Games -- posted at: 3:01am EST

On this week's episode of IGN's weekly PlayStation show, host Jonathon Dornbush is joined by Jada Griffin, Mark Medina, and Mitchell Saltzman to discuss the latest in the world of PS4 and PS5 games, starting things off with a Sifu review discussion. Mitchell discusses his Sifu review, his general thoughts about the latest PS4 and PS5 console exclusive (also available on PC). Jada and Jonathon also offer their thoughts on Sloclap's Sifu, its gameplay, what accessibility options could be added, and whether Mark is interested in jumping in! Plus, Jonathon speaks with Sloclap's Pierre Tarno about the making of Sifu!

Plus, we cover a slew of PS4 and PS5 gaming news, including the Ghostwire: Tokyo gameplay showcase, and how it did or didn't get us excited for the upcoming PS5 console launch exclusive (also coming to PC in March), the Gran Turismo 7 State of Play, some great Horizon Forbidden West crossovers with Sackboy and Ghost of Tsushima, a new PS5 firmware beta, GTA 6's announcement, and The Wolf Among Us 2, and much more.

Direct download: IGN_Beyond_Ep_735_Audio.mp3
Category:VIdeo Games -- posted at: 7:41pm EST

On this week's episode of IGN's PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Jada Griffin, Mark Medina, and Matt Kim to break down the biggest PS4 and PS5 news of the week, namely the latest and biggest acquisition Sony has made in some time. Sony buys Bungie, and we discuss what's next, and the implications of that purchase in Podcast Beyond! Episode 734. We look at why Sony would be interested in Bungie, and Bungie want to join Sony, how Bungie is a unique acquisition and will not necessarily fall under the PlayStation Worldwide Studios umbrella. There's also the matter of potential Destiny TV shows or movies that seem of interest, Sony's increasing investment in live-service games and how Bungie allows for that to accelerate, and, with Jim Ryan's statements that Sony isn't done picking up companies, which development studios would make the most sense, or be good fits, to join Sony PlayStation's stable.

We also dig into all the other news in the world of PlayStation, like Ghostwire: Tokyo release date news, Suicide Squad's delay,  Discord integration for PlayStation users, Cyberpunk's leak on the PSN, and more. Plus, Jada gives her thoughts on Dying Light 2: Stay Human!

Direct download: Beyond_2222.mp3
Category:VIdeo Games -- posted at: 6:28pm EST

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