Podcast Beyond - IGN's PlayStation Show

The seemingly impossible has happened! After nearly two years of being on the market, the PlayStation 5 is receiving a price INCREASE in many major regions. While it might seem like a shock to some folks, it seems like nothing is unprecedented in these….unprecedented times! So join IGN’s Matt Kim, Jada Griffin, and Mark Medina as we theorize why this happened at all, and what it could mean for PlayStation’s current console production shortages. 

 

Also, The Last of Part 1 is almost here, and we’ve been playing it. So if you’re curious about this strange new title and want to know what we think of it, then this might be the episode for you!

Direct download: Beyond_083122_audio.mp3
Category:VIdeo Games -- posted at: 3:30pm EST

On this week's episode of IGN's PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Jada Griffin and Mark Medina to bid farewell to Jonathon's time as host of Beyond!

After nearly four years as host, Jonathon is leaving IGN and Beyond!, too, and so Mark and Jada wanted to send Jonathon off by walking down memory lane, discussing PlayStation and IGN memories with each other, talking about what's to come in the world of PlayStation, and reflecting back on his time hosting Beyond! (We try to sneak in a little news talk in there about the DualSense Edge, the PSVR 2 launch window, and some surprising PlayStation movie adaptions. But look, this episode is a more reflective, personal one for the crew, they'll be back to normal PlayStation discussions next week!)

Brian and Max also join Jonathon for a segment to discuss their time on Beyond! together, wrapping up and bookmarking this era of Beyond! And then, Jonathon bids his final farewell to the show, to the audience, to the co-hosts, and producers.

And from Jonathon himself (hi, me here!), thank you so much to everyone who has supported the show during my time hosting. Beyond! has meant so, so much to me throughout my life as both a fan and someone on the show. I am so proud and grateful of the show we've made, and grateful to anyone who's tuned in. As always, BEYOND!

00:00 - Intro and Jonathon’s Big Announcement! (And a little bit of news)
11:21 - PlayStation Memories from the Past
22:44 - Future PlayStation Speculation
33:11 - Memories of Jonathon’s Time Hosting Beyond
37:35 - Max and Brian Say Their Farewells to Jonathon
50:12 - Outro and Tons of Tears

Direct download: Beyond_762_AUDIO.mp3
Category:VIdeo Games -- posted at: 5:30pm EST

On this week’s episode of IGN’s PlayStation show Podcast Beyond!, host Jonathon Dornbush is joined by Mark Medina and Jada Griffin to dive into the latest PlayStation news, discuss some classic PlayStation memories, plus a deep dive on the new game Rollerdrome with one of the developers behind it!

First, Jonathan, Jada, and Mark dig into the latest PS4 and PS5 news, including Astro’s Playroom devs Team Asobi working on their biggest project yet, , Spider-Man having a pretty successful PC launch, Marvel Games holding a panel during D23, and some updates on live-service and multiplayer games, like Fortnite getting Dragon Ball and Multiversus getting Black Adam and Stripe. And that really gets us on a weird Gremlins tangent.

Then, we dig into a discussion about our histories with PlayStation, and specifically discuss when PlayStation became our platform of choice. We dig into the games, consoles, and general eras of PlayStation that have had us coming back for years. And we want to hear your stories as well! Write in to beyond@ign.com with the subject line “PlayStation Origin Story” to tell yours!

Then, Jonathon speaks to Simon Bennett of Roll 7 to discuss the studio’s awesome new skating-meets-shooter game Rollerdrome, how the studio put this strange yet fun idea together, and why it made such a smart fit alongside the developers other games like OlliOlli.

00:00:00 - Intro & News!
00:19:23 - What Made You a PlayStation Player?
00:50:36 - Rollerdrome Dev Interview
01:16:53 - Outro

Direct download: 081722_Beyond_audio.mp3
Category:VIdeo Games -- posted at: 6:00pm EST

On this week’s episode of IGN’s PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Jada Griffin and Mitchell Saltzman to talk about the latest news in the world of PlayStation, and the excitement of EVO and why it’s the best time to get into fighting games.

First, the cast runs down some of the big news in the world of PlayStation, including the new PlayStation Plus extra lineup, including Yakuza games, Monopoly, and more; the casting of new and familiar characters in The Last of Us HBO TV show, Marvel Midnight Suns’ delay out of October, and the Call of Duty Modern Warfare II beta.

Then, we dig into some thoughts on fighting games. With EVO having recently concluded, the first time since PlayStation acquired a stake in the tournament. Mitchell offers some of his thoughts from actually competing in and attending EVO, Jada offers her thoughts on watching as a fighting game fan, and Jonathon discusses his experience watching as someone who has never really been into fighting games. The cast talks about why now is perhaps the best time to get into fighting games, given the positivity and support around the scene, the success of free-to-play fighters like MultiVersus, which the panel has all been playing, and what upcoming and older fighting games might be good starting points for players who want to get into the fighting game scene.

Then, Jonathon speaks with two of the developers behind Cult of the Lamb, which hits PlayStation 4 and PlayStation 5 this week. Julian Wilton, Massive Monster Creative Director, and Jay Armstrong, the studio's Design Director, join Jonathon to dig into Cult of the Lamb’s development process, the joys of it’s combination of game genres, and whether the team always knew it had to be a lamb at the center of it all. The cast then discusses some of the comments we received from last week’s show, the games we’ve been playing, including MultiVersus, Cult of the Lamb, and Nobody Saves the World, and Jonathon reads a wonderful Memory Card. And we do it all while accidentally creating like six portmanteaus. 

Want to be part of the show? Write in to beyond@ign.com.

00:00:00 - Intro & News!
00:14:45 - Mitchell Attended EVO 2022!
00:27:53 - Multiversus’ Success & Jumping Into Fighting Games
00:40:54 - What’s the Best Fighting Game to Start With?
00:52:13 - Cult of the Lamb Dev Interview
01:21:13 - Memory Card & Outro

Direct download: Beyond_081022_audio.mp3
Category:VIdeo Games -- posted at: 3:30am EST

On this week's episode of IGN's PlayStation podcast, Podcast Beyond!, host Jonathon Dornbush is joined by Mark Medina and Jada Griffin to dive into a question we've faced when playing many a game: when is a game too long, when does a game last for just the right amount of time, and are there any games that are too short and we wished lasted longer? The trio dives in and discusses some of the games they've found were just the right length, from What Remains to Edith Finch to Titanfall 2 to Jonathon's impassioned plea for Persona 5, to games we enjoyed but that we felt were too long, like Assassin's Creed Valhalla and Mark's thoughts on Final Fantasy XIV. (We'll let him explain.) We also briefly jump into the PlayStation update that PS5 accolades are going away, whether you used them or not, and Jada follows up on some questions from last week's episode about where to get into the Yakuza franchise.Write in with your thoughts on PS5 UI and features you like and don't, or write in with a Memory Card story to beyond@ign.com.


Timecodes:
00:00:00 - Intro
00:02:50 - The Great Game Length Debate
00:51:30 - PS5 Accolades Going Away?
00:54:16 - What’s the Best Yakuza Game to Start With?
01:01:52 - Outro

Direct download: 080322_Beyond_Libsyn.mp3
Category:VIdeo Games -- posted at: 5:58pm EST

1